Preparing to develop mobile applications
At the preparation stage, you need to decide for whom, why and how the application will be made. All this information needs to be collected in one document, which will be the fulcrum for all participants in the process.
For whom. We determine the target audience - for whom we create the application.
For what. We describe what problem the target audience has and how the application will solve it. Hence the conclusion - what is the benefit for the company from the application. Understanding for whom and why you are making an application is a critical thing. Without understanding, there will be no real benefit, which means that the application will not be used.
What others have. Competitive analysis is a mandatory stage of preparation. Analyze what similar mobile apps are on the market. Try the most popular ones: note what is convenient and inconvenient, what is missing and what are the interesting features. It's also helpful to look at the reviews. They can be found directly on the application page in the market or google.
How to start
We are counting on the strength - it will be possible to make the application on our own or you need to contact the developer. If by ourselves - we choose the appropriate platform, the list will be further in the article.
What then
This is an optional step, but a useful one.




Think about how the app will fit into your overall promotion ecosystem.



What chances does he have for development, will there be forces, time and money for support.
Development
Focus on the problem of the target audience that you identified in the previous step. Based on this, describe a list of basic functions. For example, for a clinic application, this could be:
see the catalog with cards of all specialists,
make an appointment and leave a review,
find the price for the desired service,
set a reminder to record or take medication.
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Coral Ellis
Cora Robertson
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Randolph Harrison
Mobile Development Technical Lead
Gather functions into a common application script
For this, the storyframe method comes in handy: these are draft screens that your application will consist of. They contain nothing but text. Roughly speaking, this is a dialogue between the user and the application: the application offers - the user reacts - the application responds, and so on. You can collect them in services like miro, Figma, Sketch, or use any mind mapping tool from our selection.
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